Related time notes
- Bruships 258: Naval History Questions Answered Live52:52Timberborn gears as an industrial-planning exampleNotable Point
- Bruships 235: Alternate History & Naval History Questions Answered Live...52:11Building an independent IIBC island stateQ&A
- Bruships 235: Alternate History & Naval History Questions Answered Live...54:46Testing the World of Warships Fort Worth designQ&A
- Historiophon 2025: part 5 of 9 - Royal Navy & Royal Marines Charity, The Royal Navy Benevolent Trust5:26:50Timberborn production chains illustrate radar-mobilization delaysNotable Point
- Historiophon 2025: part 2 of 9 - Friends of HMCS Haida7:53:08Building and testing a fifteen-gun fast battleshipNotable Point
- Historiophon 2025: part 2 of 9 - Friends of HMCS Haida8:13:29Checking crew and fire-control assumptions after a simulated defeatNotable Point
- Historiophon 2025: part 2 of 9 - Friends of HMCS Haida8:22:45Firing arcs, tower space, and propellant in a game-built battleshipNotable Point
- Historiophon 2025: part 2 of 9 - Friends of HMCS Haida8:34:43What changes in the battleship rematchNotable Point
- Historiophon 2025: part 2 of 9 - Friends of HMCS Haida8:36:07What a battle simulation leaves out about deterrenceNotable Point
- Historiophon 2025: part 2 of 9 - Friends of HMCS Haida8:38:15Designing a light cruiser with twenty-four automatic 6-inch gunsNotable Point
- Historiophon 2025: part 2 of 9 - Friends of HMCS Haida8:47:23Testing the automatic 6-inch cruiser against torpedoesNotable Point
- Historiophon 2025: part 2 of 9 - Friends of HMCS Haida9:23:56Testing the destroyer-killer against attacks from several directionsNotable Point
- Historiophon 2025: part 2 of 9 - Friends of HMCS Haida9:37:24Building the Japanese entry in a treaty-cruiser game challengeNotable Point
- Historiophon 2025: part 2 of 9 - Friends of HMCS Haida9:49:45The French cruiser trades larger guns for a technology advantageNotable Point
- Historiophon 2025: part 2 of 9 - Friends of HMCS Haida10:02:16An early turret hit complicates the treaty-cruiser comparisonNotable Point
- Bruships 183: Science Fiction/Naval History Questions Answered Live...2:14:33Breaking the Jabiim siege in a Star Wars strategy campaignQ&A
- Bruships 183: Science Fiction/Naval History Questions Answered Live...2:16:52Why the Jabiim campaign cannot bypass the fortified systemQ&A
- Bruships 177: New Year, same Dr Alex... possibly with new gym membership28:08Rule the Waves as a simulation of managing a navyQ&A
- World of Warships Colab 1, Questions & U Class subs: Second 9 of the 36hr Historiophon Part 2/41:11:35Why Béarn wants to close the range with IndependenceNotable Point
- World of Warships Colab 1, Questions & U Class subs: Second 9 of the 36hr Historiophon Part 2/41:21:31How fast is the D-class cruiser?Q&A
- World of Warships Colab 1, Questions & U Class subs: Second 9 of the 36hr Historiophon Part 2/41:55:16How many torpedo tubes does Queen Mary carry?Q&A
- World of Warships Colab 1, Questions & U Class subs: Second 9 of the 36hr Historiophon Part 2/42:35:28How an extra destroyer changes a Jutland-themed gameNotable Point
- World of Warships Colab 1, Questions & U Class subs: Second 9 of the 36hr Historiophon Part 2/42:57:27Why an escort needs ships that can lay smokeNotable Point
- World of Warships Colab 1, Questions & U Class subs: Second 9 of the 36hr Historiophon Part 2/43:01:31Why Scharnhorst should escape a stronger battleship pairNotable Point
- World of Warships Colab 1, Questions & U Class subs: Second 9 of the 36hr Historiophon Part 2/43:09:55Why Oklahoma's game speed prompts a check of her bulgesQ&A
- World of Warships Colab 1, Questions & U Class subs: Second 9 of the 36hr Historiophon Part 2/43:45:56Why realistic naval hit rates make poor arcade pacingNotable Point
- World of Warships Colab 1, Questions & U Class subs: Second 9 of the 36hr Historiophon Part 2/43:52:45Testing Michelangelo's paper design against engineering spaceNotable Point
- World of Warships Colab 1, Questions & U Class subs: Second 9 of the 36hr Historiophon Part 2/44:08:25Were the game's German-controlled Liberty ships historical?Q&A
- World of Warships Colab 1, Questions & U Class subs: Second 9 of the 36hr Historiophon Part 2/44:11:14Why the Brooklyn-class cruiser seems too slow in the gameQ&A
- Bruships 160: Money for Kallax, Book Space ain’t Free! Naval History Questions & Chat...2:32:59Why Japan would be unlikely to buy the CF-105 ArrowQ&A
- An Imperial Navy start... this can not end well...30:50Reading firing arcs from a fictional warship designNotable Point
- An Imperial Navy start... this can not end well...57:40Cutting reinforcement routes while building the fleet economyChapter
- An Imperial Navy start... this can not end well...1:23:29Where the age-of-sail analogy stopsNotable Point
- An Imperial Navy start... this can not end well...1:31:31Using a scout to reveal and draw in the enemyNotable Point
- An Imperial Navy start... this can not end well...1:47:41Balancing an advance against repair and counterattackChapter
- An Imperial Navy start... this can not end well...2:04:27Inflicting attrition before an orderly withdrawalNotable Point
- An Imperial Navy start... this can not end well...2:14:54Movement, engine damage, and survival under fireNotable Point
- An Imperial Navy start... this can not end well...2:27:47Concentrating the fleet and removing escorts firstChapter
- An Imperial Navy start... this can not end well...2:34:50When fleet expansion outruns the campaign economyChapter
- An Imperial Navy start... this can not end well...2:59:20Separating a mobile fleet from fixed defensesNotable Point
- Timberborne: A Test for Year of Technology/My students favourite 'engineering game' (2nd Edition)1:15:25Planning ahead by securing basic needs firstNotable Point
- Patreon 50: 1939 Destroyer Doctrine of the combatant navies & Where did it come from?3:26:44Why games and Top Trumps distort warship comparisonsNotable Point
- 21 Christmas Books for 2021 - Bruships 59: Books & Naval History Chat1:57:31Why city control should shape recruitment in historical gamesNotable Point
- Bruships 45: Something Medieval1:54:52Bodiam's moat, thick walls, and Stronghold resemblanceNotable Point