Video

Empire Total War Twitch Stream 5(March 2023)

Study Empire Total War Twitch Stream 5(March 2023), a Dr. Alex Clarke video from 13 Mar 2023, with 44 time notes. Topics include Age Of Sail, British Empire, Campaign Strategy.

Date
Runtime3:55:56
Guide points44 time notes

Time notes

  1. 5:24
    Rebuilding the Caribbean squadron after pirate losses

    Caribbean losses require new preparations against the pirates, while Portsmouth supplies replacements for the home fleet.

    Chapter
  2. 9:02
    Choosing when a naval battle needs hands-on command

    Wind, formation handling, and the desire to capture a third rate shape a manually controlled naval engagement.

    Notable Point
  3. 17:36
    Using warships as shock forces in the game

    The game's ships are compared to cavalry: their decisive effect comes from the opening movement and volley, with little staying power afterward.

    Notable Point
  4. 19:02
    Choosing between prize money and captured ships

    Keeping prizes would strengthen the fleet directly, but an apparent sale shifts attention back to building ships and financing the next operation.

    Notable Point
  5. 24:46
    Building overlapping artillery fields of fire

    Guns covering different approaches catch advancing pirate troops in overlapping fire, while fences and a wall provide protection.

    Chapter
  6. 40:10
    Turning a captured pirate position into a forward base

    A captured pirate position supports an army base and a forward fleet intended to threaten Martinique if France declares war.

    Notable Point
  7. 41:45
    QuestionWhat is the difference between Empire: Total War and Napoleon: Total War?Answer

    Napoleon develops Empire's systems further. The preference here is for Empire because Napoleon feels too focused on its central figure and his mythology.

    Q&A
  8. 43:06
    Protecting artillery with infantry lines and woodland fire

    An enemy general advances separately from his infantry, while British infantry and woodland sharpshooters protect the gun positions.

    Notable Point
  9. 50:22
    Questioning the game's generic Indigenous faction template

    Clothing and unit choices make the game's Inuit faction look like a recycled version of other Indigenous peoples instead of a distinct society.

    Notable Point
  10. 51:22
    What Empire's map leaves out of Spanish America

    Planning an offensive against Spain leads to a critique of the campaign map's compressed and sometimes misplaced representation of the Americas.

    Notable Point
  11. 52:57
    Russia's expansion complicates a move against Denmark

    A proposed move to deny Russia a northern foothold encounters Denmark's Russian alliance and the risk of a wider war.

    Notable Point
  12. 55:58
    How sponsored travel can supply useful local knowledge

    A missionary's reconnaissance role in the game leads to an analogy about sponsors benefiting from the knowledge travellers bring home.

    Notable Point
  13. 58:01
    Using quiet turns to finance the next campaigns

    British shipbuilding, army reconstruction, farms, logging, and channel defence are coordinated during a pause before further offensives.

    Chapter
  14. 1:01:51
    Why the campaign map weakens Gibraltar's defensive geography

    The game's compressed coastline and separate port lose some of Gibraltar's defensive geography.

    Notable Point
  15. 1:04:57
    Keeping a fleet ready for Spanish operations

    Comparing the strength of British squadrons leads to a redistribution of ships ahead of operations against Spain.

    Chapter
  16. 1:06:40
    Using a winning position to demand technology for peace

    Spain's request for peace becomes an opportunity to demand technology and concessions within the campaign's diplomacy system.

    Notable Point
  17. 1:08:31
    Coordinating several campaign axes across North America

    Several British armies are positioned to support threatened regions before advancing on separate objectives across North America.

    Chapter
  18. 1:20:09
    Reassessing Britain's garrison as Russia grows

    An expectation that Russia will attempt an invasion makes Britain's thin home garrison a concern.

    Notable Point
  19. 1:31:40
    Using cavalry movements to distract the Spanish army

    Visible cavalry repeatedly draws the Spanish formation toward new threats while concealed British troops move elsewhere at New Orleans.

    Chapter
  20. 1:39:37
    Damaging a siege army's prospects by destroying its guns

    Losses among Spanish cavalry and artillery could decide the next siege battle even if the immediate fight goes badly for Britain.

    Notable Point
  21. 1:43:29
    Using terrain to bring artillery around the Spanish line

    Covered movement and a cavalry threat let British guns reach a position from which they can rake the Spanish line at New Orleans.

    Notable Point
  22. 1:54:20
    Weighing friendly-fire risk against concentrated support

    In this game attack, concentrated support is judged to outweigh the friendly-fire risk to infantry expected to hold its position.

    Notable Point
  23. 1:57:27
    Breaking infantry squares with artillery and infantry

    Artillery disrupts a square, infantry attacks the broken formation, and cavalry pursues once it runs.

    Notable Point
  24. 1:58:14
    Winning a duel while losing the wider battle

    A Leman Russ example illustrates how anger and fixation on one opponent can conceal a surrounding force.

    Notable Point
  25. 2:05:20
    What 'father' signaled in Roman political language

    A fictional leadership dispute leads to an explanation of 'father' as deference to an elder's authoritative wisdom rather than a literal family claim.

    Notable Point
  26. 2:09:02
    Drawing raiders out of woodland before fighting

    Local raid damage is accepted so an enemy force leaves woodland suited to ambushes and advances onto less favorable ground.

    Notable Point
  27. 2:09:49
    QuestionWas the Emperor to blame because he failed to explain his plan to his subordinates?Answer

    Not necessarily: large commands assign objectives and coordinate activity without giving every subordinate the leader's complete information.

    Q&A
  28. 2:17:08
    QuestionIf Angron struggled to lead a small group, how could he be expected to understand running an empire?Answer

    Some of the Imperium's leaders were suddenly given roles for which they had not been trained. That lack of preparation is treated as an institutional problem.

    Q&A
  29. 2:38:18
    Acting before every uncertainty is resolved

    A leader can lack both necessary information and awareness of what is missing, yet still face a decision that requires risk.

    Notable Point
  30. 2:48:48
    Russian gains in Scandinavia and the move against Iceland

    Russian expansion makes a future war with Britain appear likely while a quick operation against Denmark and Iceland is still being considered.

    Chapter
  31. 2:52:14
    How raids give an opponent time to reinforce

    Spanish raids leave time to enlarge the defending army and prepare an offensive intended to stop further incursions.

    Notable Point
  32. 2:58:23
    How a defender gives away terrain and tempo

    An outnumbered defending army abandons useful high ground and advances, allowing the nominal attacker to dictate the battle's pace.

    Notable Point
  33. 3:08:12
    Fixing the enemy with infantry before a cavalry flank attack

    The planned attack uses infantry to hold the enemy's attention while cavalry descends on its rear from a hill.

    Notable Point
  34. 3:11:12
    Financing a British response to Russian expansion

    Britain's campaign income is treated as the resource that could let it match Russia's expanding armies.

    Notable Point
  35. 3:20:02
    The cost of using a general as heavy cavalry

    Losing a general exposes the tradeoff between another mounted fighting unit and the command abilities that general provides.

    Notable Point
  36. 3:23:47
    Moving artillery onto a ridge without leaving it exposed

    Guns need a clear view of the enemy, but reaching the right ridge also requires an escort and supporting troops.

    Notable Point
  37. 3:26:09
    How emergent campaigns challenge historical inevitability

    Random runs of capable digital generals and unexpected events can make empires rise or fall without any contact with the player.

    Notable Point
  38. 3:30:28
    Lord Granby, Lord Germain, and command rivalry

    Jealousy over Granby's potential credit is offered as an explanation for Germain's refusal to permit a charge, followed by criticism of his later direction of the war in America.

    Notable Point
  39. 3:33:29
    Using one routed unit to spread panic

    Breaking one formation can start a wider collapse when its flight carries disorder through the rest of the line.

    Notable Point
  40. 3:34:44
    Poland-Lithuania survives the Russian advance

    A map check corrects the assumption that Poland-Lithuania has disappeared and identifies the powers still resisting Russia.

    Notable Point
  41. 3:35:18
    Using Ceylon to limit Maratha expansion in India

    The campaign's closing review turns Ceylon into a strategic foothold for checking the Maratha Confederacy without abandoning naval options elsewhere.

    Chapter
  42. 3:40:17
    Using a ridge to spoil enemy artillery fire

    A low ridge gives troops some protection by increasing the risk that enemy cannon fire will fall short or overshoot.

    Notable Point
  43. 3:42:11
    A Maratha campaign that reverses Alexander's route

    A recalled Maratha playthrough carries expansion from India into Europe and the Americas, prompting a reflection on alternative historical outcomes.

    Notable Point
  44. 3:45:55
    Using Agincourt to explain collapsing assault waves

    Successive game attacks prompt an Agincourt analogy: early failures leave disorder that makes each later wave harder to organize and advance.

    Notable Point