Topic

Simulation

Related time notes

  1. Bruships 255: Modern Navy & Naval History Questions Answered Live...
    32:02Can software model a modern Pacific naval war?Q&A
  2. 36hrs Live Historiophon 2025: P7 of 9 - Supplying Churchill’s Christmas Present: Battle of Cape Bon
    8:51:49What China's missile tests revealQ&A
  3. HOI4 Practice for the Ship Shape Game - Democratic Japan Challenge Rounds 1 & 2
    2:57:25Commercial strategy games and historical simulationQ&A
  4. Lion Class: Key Ships Series 4, Part 1
    20:34Where the first Lion model departs from the designNotable Point
  5. Lion Class: Key Ships Series 4, Part 1
    49:47Golden shots do not settle battleship comparisonsNotable Point
  6. Lion Class: Key Ships Series 4, Part 1
    1:01:51Testing a 12-gun super-Lion against YamatoNotable Point
  7. Lion Class: Key Ships Series 4, Part 1
    1:07:10The sixteen-gun Dreadnought thought experimentNotable Point
  8. Western Approaches Tactical Unit(WATU)
    17:03Why WATU used repeated war gamesChapter
  9. Western Approaches Tactical Unit(WATU)
    30:40A floor plot recreates uncertainty at seaNotable Point
  10. Western Approaches Tactical Unit(WATU)
    58:29Which wargaming medium best supports learning?Q&A
  11. Can Cathage Take Rome with a Naval Historian in charge? Rome Total War 1, April 2023
    3:48:07When the game engine punishes realistic siege tacticsNotable Point
  12. Starting with Building HMS Thunderchild...
    3:34Turning Thunder Child into an 1890s warship designChapter
  13. Starting with Building HMS Thunderchild...
    57:48Testing the machine-gun cruiserNotable Point
  14. Starting with Building HMS Thunderchild...
    1:10:41Designing a cruiser for an HMS Agincourt worldChapter
  15. Starting with Building HMS Thunderchild...
    1:12:24Heavy-cruiser superstructures and the HMS London comparisonNotable Point
  16. Starting with Building HMS Thunderchild...
    1:28:38Computer tools still need naval design judgementQ&A
  17. Starting with Building HMS Thunderchild...
    1:31:39The cost of a 21-inch-gun battleshipChapter
  18. Starting with Building HMS Thunderchild...
    1:57:21A super-battleship cannot ignore pitch and draftChapter
  19. Starting with Building HMS Thunderchild...
    2:19:18Quadruple turrets and distorted Japanese accuracyNotable Point
  20. Starting with Building HMS Thunderchild...
    2:21:38What a 21-inch shell would do on impactNotable Point
  21. Starting with Building HMS Thunderchild...
    2:34:26Building a German counterpart to the Tribal classChapter
  22. Starting with Building HMS Thunderchild...
    2:39:38Destroyer combat as manoeuvre and range-findingNotable Point
  23. Starting with Building HMS Thunderchild...
    2:42:32Italian destroyers in Mediterranean and Atlantic seasNotable Point
  24. Starting with Building HMS Thunderchild...
    2:51:19Recognising national destroyer design in a simulationNotable Point
  25. Starting with Building HMS Thunderchild...
    3:07:44The Italian super-destroyer as a small cruiserNotable Point
  26. Still Trying to deal with the Inadvertently Created Super Bismarck
    52:48A zero-aim bug invalidates the first gunnery resultNotable Point
  27. Still Trying to deal with the Inadvertently Created Super Bismarck
    1:58:33Why the stream treats UAD as exploration rather than a precision testQ&A
  28. Five Weaknesses of Allied/Axis/Minor Navies in 1939 & 1940; Response to some Comments
    20:43The training burden behind a useful naval reserveQ&A
  29. Bruships 80: Books From Travels
    1:06:37Why modern sparring cannot reproduce historical combatChapter
  30. Take 2: Pearl Harbour – A product of the Kantai Kessen Doctrine or something to do? (Live)
    3:27:14UAV training lowers some physical barriersQ&A
  31. Bruships 42: Some More Scifi
    4:09:06What do you think of Children of a Dead Earth?Q&A