Video

Still Trying to deal with the Inadvertently Created Super Bismarck

Study Still Trying to deal with the Inadvertently Created Super Bismarck, a Dr. Alex Clarke video from 29 Mar 2023, with 24 time notes. Topics include Alternate History, Battleships, Dreadnoughts.

Date
Runtime2:29:27
Guide points24 time notes

Time notes

  1. 3:26
    Building a super Queen Elizabeth to face an improved Bismarck

    The stream opens by turning a viewer's counterfactual into a design contest between a heavily modernized Queen Elizabeth type and the earlier super-Bismarck model.

    Chapter
  2. 9:31
    What the weight budget does to a fifteen-gun battleship

    Fitting fifteen 16.5-inch guns forces compromises among armour, underwater protection, machinery, range, secondary guns, and hull balance.

    Notable Point
  3. 19:03
    Fitting 4.5-inch, Bofors, and Oerlikon batteries around the main guns

    Once the main battery and basic protection fit, the remaining displacement and deck space must accommodate the modernized ship's secondary and anti-aircraft weapons.

    Notable Point
  4. 23:35
    How one main-tower hit erases a fifteen-gun advantage

    The fifteen-gun Queen Elizabeth derivative has theoretical volume of fire, but an early hit destroys its main tower and leaves it unable to exploit that advantage.

    Notable Point
  5. 28:01
    QuestionCould a pre-dreadnought making 23 to 25 knots serve in the Second World War?Answer

    Potentially as a convoy escort; an early type would not beat a modern battle fleet, but a later Lord Nelson-like ship could handle a Panzerschiff-type opponent.

    Q&A
  6. 29:52
    Rebuilding beam, topweight, and fire control after the first duel

    The failed first duel sends the design back to the yard, where a wider hull and a stronger main tower must be balanced against machinery efficiency and forward weight.

    Notable Point
  7. 33:00
    Giving the Bismarck model a fair historical allowance

    The ship-design comparison tries to model Bismarck at the best level German industry could plausibly support rather than handicapping the opponent.

    Notable Point
  8. 38:44
    Keeping the fifth turret complicates aircraft handling

    Retaining all five triple turrets preserves the fifteen-gun battery, but it crowds the refit and leaves the modeled hangar doors without a practical aircraft-launch arrangement.

    Notable Point
  9. 43:03
    Why Bismarck's turtleback dominates the simulated duel

    The game's turtleback model makes the German battleship extraordinarily hard to sink, raising a warning about translating simulated resilience directly into history.

    Notable Point
  10. 48:55
    When fewer guns make a stronger battleship design

    A conversion that removes a turret may be preferable when it frees weight for fire control, protection, and a more accurate ship.

    Notable Point
  11. 52:48
    A zero-aim bug invalidates the first gunnery result

    A reported zero-aim bug makes the first duel unusable as a precision gunnery test and explains why Harpoon is reserved for accuracy-focused work.

    Notable Point
  12. 56:11
    Why a British-German battleship duel signals a wider failure

    A lone British-German capital-ship duel is usually a sign that the Royal Navy's wider operational advantages have broken down.

    Notable Point
  13. 1:02:29
    Winning because the enemy exhausts its main-battery ammunition

    The first duel becomes a lesson in ammunition endurance when Bismarck expends its main-battery shells before destroying the badly damaged British ship.

    Notable Point
  14. 1:14:19
    QuestionWhat if Britain had begun the dreadnought era with a 14-inch-gun design rather than the historical Dreadnought?Answer

    The larger gun was available and would have made Dreadnought more powerful, but adopting it traded the proven Lord Nelson turret shortcut for possible cost and schedule delay.

    Q&A
  15. 1:16:00
    A five-triple-turret Dreadnought before the dreadnought race

    Combining superfiring turrets with 14-inch guns would have made the first Dreadnought resemble an Orion-era ship years early and widened Britain's opening lead.

    Notable Point
  16. 1:19:49
    What the twelve-gun reconstruction gains from better fire control

    Removing the central turret and adding a secondary fire-control position produces a far more effective ship, although closing the range too early still creates danger.

    Notable Point
  17. 1:27:19
    How an 18-inch Argincourt could reshape naval treaties

    An 18-inch-gun Argincourt would likely provoke American and Japanese replies and make later treaty limits far harder to negotiate.

    Notable Point
  18. 1:36:59
    QuestionHow might cruiser designs change if this alternate timeline produced much larger-gunned capital ships?Answer

    Cruisers might plausibly move to 9.2-inch guns, while 12-inch battleships would lose credibility if a cruiser could approach their firepower.

    Q&A
  19. 1:42:17
    Why losing oilers can wreck a Pacific campaign

    Fleet oilers matter so much in the Pacific that losing them can be more damaging to operations than losing a carrier.

    Notable Point
  20. 1:45:37
    Designing Conqueror as a twelve-gun 18-inch fast battleship

    A second counterfactual turns the 18-inch concept into a 28-knot, twelve-gun design whose hull form, gun length, protection, and loading system must fit one displacement budget.

    Chapter
  21. 1:58:33
    QuestionAre the ship designs from these streams available to share or review?Answer

    A way to share UAD designs is still being investigated; the game is useful for quick visual experiments, while Harpoon remains the tool for accuracy-focused testing.

    Q&A
  22. 2:10:21
    The procurement weakness behind German naval radar

    German naval radar suffered from bespoke, one-off procurement choices rather than a consistent production approach.

    Notable Point
  23. 2:14:53
    What an 18-inch hit means for a battleship

    The stream uses Yamato and Musashi to underline the destructive potential of 18-inch shells once they strike a target.

    Notable Point
  24. 2:16:38
    Why a floating battleship may no longer be a fighting battleship

    Severe flooding, list, machinery damage, and ammunition loss should destroy combat effectiveness well before a battleship finally sinks.

    Notable Point