Topic

Fiction Warhammer 40000 Imperial Navy

Related time notes

  1. Bruships 247: Science Fiction & Naval History Questions Answered Live...
    3:42:52Warhammer ships as cities with inherited crewsQ&A
  2. Bruships 247: Science Fiction & Naval History Questions Answered Live...
    3:49:03Warhammer crews replace themselves across generationsNotable Point
  3. Bruships 247: Science Fiction & Naval History Questions Answered Live...
    3:51:18Machinery and unofficial residents fill Warhammer's lower decksNotable Point
  4. Bruships 247: Science Fiction & Naval History Questions Answered Live...
    3:56:56Warhammer's official crew totals are uncertain population countsNotable Point
  5. Bruships 241: Science Fiction & Naval History Questions Answered Live...
    1:35:47Why Warhammer 40K ships fight with broadsidesQ&A
  6. Bruships 241: Science Fiction & Naval History Questions Answered Live...
    4:44:47Which Warhammer 40K navy looks most modern?Q&A
  7. The Fleet of the Imperium of Man: A Naval Historian's take on Warhammer 40k Human Fleet
    9:16Why might Imperial sterns stay unarmed?Notable Point
  8. The Fleet of the Imperium of Man: A Naval Historian's take on Warhammer 40k Human Fleet
    22:03Distributed fleets limit the scale of rebellionNotable Point
  9. The Fleet of the Imperium of Man: A Naval Historian's take on Warhammer 40k Human Fleet
    37:57Bastion fleets match force to a persistent threatNotable Point
  10. The Fleet of the Imperium of Man: A Naval Historian's take on Warhammer 40k Human Fleet
    53:35Commissars and confessors enforce shipboard loyaltyNotable Point
  11. The Fleet of the Imperium of Man: A Naval Historian's take on Warhammer 40k Human Fleet
    1:04:15A common design language projects Imperial unityNotable Point
  12. The Fleet of the Imperium of Man: A Naval Historian's take on Warhammer 40k Human Fleet
    1:30:37Grand cruisers for independent striking powerChapter
  13. The Fleet of the Imperium of Man: A Naval Historian's take on Warhammer 40k Human Fleet
    1:46:37Cruisers as the Imperial fleet's backboneChapter
  14. An Imperial Navy start... this can not end well...
    30:50Reading firing arcs from a fictional warship designNotable Point
  15. An Imperial Navy start... this can not end well...
    57:40Cutting reinforcement routes while building the fleet economyChapter
  16. An Imperial Navy start... this can not end well...
    1:31:31Using a scout to reveal and draw in the enemyNotable Point
  17. An Imperial Navy start... this can not end well...
    1:47:41Balancing an advance against repair and counterattackChapter
  18. An Imperial Navy start... this can not end well...
    2:04:27Inflicting attrition before an orderly withdrawalNotable Point
  19. An Imperial Navy start... this can not end well...
    2:14:54Movement, engine damage, and survival under fireNotable Point
  20. An Imperial Navy start... this can not end well...
    2:27:47Concentrating the fleet and removing escorts firstChapter
  21. An Imperial Navy start... this can not end well...
    2:34:50When fleet expansion outruns the campaign economyChapter
  22. An Imperial Navy start... this can not end well...
    2:59:20Separating a mobile fleet from fixed defensesNotable Point
  23. Bruships 31: Some more Science Fiction from a Naval Historians Perspective...
    4:16:57Warhammer 40,000's Imperial Navy as a First World War fleetQ&A