Related time notes
- Bruships 247: Science Fiction & Naval History Questions Answered Live...3:42:52Warhammer ships as cities with inherited crewsQ&A
- Bruships 247: Science Fiction & Naval History Questions Answered Live...3:49:03Warhammer crews replace themselves across generationsNotable Point
- Bruships 247: Science Fiction & Naval History Questions Answered Live...3:51:18Machinery and unofficial residents fill Warhammer's lower decksNotable Point
- Bruships 247: Science Fiction & Naval History Questions Answered Live...3:56:56Warhammer's official crew totals are uncertain population countsNotable Point
- Bruships 241: Science Fiction & Naval History Questions Answered Live...1:35:47Why Warhammer 40K ships fight with broadsidesQ&A
- Bruships 241: Science Fiction & Naval History Questions Answered Live...4:44:47Which Warhammer 40K navy looks most modern?Q&A
- The Fleet of the Imperium of Man: A Naval Historian's take on Warhammer 40k Human Fleet9:16Why might Imperial sterns stay unarmed?Notable Point
- The Fleet of the Imperium of Man: A Naval Historian's take on Warhammer 40k Human Fleet22:03Distributed fleets limit the scale of rebellionNotable Point
- The Fleet of the Imperium of Man: A Naval Historian's take on Warhammer 40k Human Fleet37:57Bastion fleets match force to a persistent threatNotable Point
- The Fleet of the Imperium of Man: A Naval Historian's take on Warhammer 40k Human Fleet53:35Commissars and confessors enforce shipboard loyaltyNotable Point
- The Fleet of the Imperium of Man: A Naval Historian's take on Warhammer 40k Human Fleet1:04:15A common design language projects Imperial unityNotable Point
- The Fleet of the Imperium of Man: A Naval Historian's take on Warhammer 40k Human Fleet1:30:37Grand cruisers for independent striking powerChapter
- The Fleet of the Imperium of Man: A Naval Historian's take on Warhammer 40k Human Fleet1:46:37Cruisers as the Imperial fleet's backboneChapter
- An Imperial Navy start... this can not end well...30:50Reading firing arcs from a fictional warship designNotable Point
- An Imperial Navy start... this can not end well...57:40Cutting reinforcement routes while building the fleet economyChapter
- An Imperial Navy start... this can not end well...1:31:31Using a scout to reveal and draw in the enemyNotable Point
- An Imperial Navy start... this can not end well...1:47:41Balancing an advance against repair and counterattackChapter
- An Imperial Navy start... this can not end well...2:04:27Inflicting attrition before an orderly withdrawalNotable Point
- An Imperial Navy start... this can not end well...2:14:54Movement, engine damage, and survival under fireNotable Point
- An Imperial Navy start... this can not end well...2:27:47Concentrating the fleet and removing escorts firstChapter
- An Imperial Navy start... this can not end well...2:34:50When fleet expansion outruns the campaign economyChapter
- An Imperial Navy start... this can not end well...2:59:20Separating a mobile fleet from fixed defensesNotable Point
- Bruships 31: Some more Science Fiction from a Naval Historians Perspective...4:16:57Warhammer 40,000's Imperial Navy as a First World War fleetQ&A