Video
Empire Total War Twitch Stream 8(March 2023)
Study Empire Total War Twitch Stream 8(March 2023), a Dr. Alex Clarke video from 10 Apr 2023, with 18 time notes. Topics include Age Of Sail Warfare, Amphibious Warfare, Empire Total War.
Time notes
- 3:51Choosing when to invest in first and second ratesNotable Point
A campaign decision compares the lasting value of first and third rates with the shorter-lived advantage of second rates.
- 10:17Using a reverse slope and an exposed flank as baitChapter
A hilltop defence combines reverse-slope concealment, an apparently weak flank, and infantry squares to channel an enemy cavalry attack.
- 21:30Striking command and artillery to reduce fighting powerNotable Point
Generals' bodyguards and guns become priority targets because their loss will make the opposing force less effective.
- 23:54Matching artillery, infantry, and cavalry to the threatNotable Point
A short tactical explanation sets out the counterweights between artillery, cavalry, and massed infantry.
- 26:32Denying an enemy its admiralty and shipbuilding baseNotable Point
Pennsylvania is stripped of value while Philadelphia remains bait because the Americans need the city to recover their admiralty.
- 28:34Why a blockade should not close every British trade routeNotable Point
The game's one-port blockade rule prompts a comparison with Britain's dense network of alternative trading ports.
- 32:41Using fleets for army transport and commerce raidingNotable Point
A campaign move shows naval power serving two connected purposes: carrying an army toward Spanish territory and generating revenue by raiding Spanish treasure traffic.
- 38:54Bypassing major armies while fixed threats consume attentionNotable Point
A prolonged siege and stationary threats keep the main American armies occupied while other forces pursue the campaign's wider objectives.
- 42:31Seeking local opportunities while outnumberedNotable Point
An outnumbered defence looks for a detached unit and an overextended line that might offset the enemy's superior firepower.
- 51:13Steamships expose a compressed campaign chronologyNotable Point
The game's steamship technology makes its 1800 endpoint seem inconsistent with the expected 1850 conclusion.
- 53:38When fieldworks become a tactical constraintNotable Point
A small fortress offers protection at the cost of reduced fields of fire and commitment to a fixed position.
- 1:19:07Layering infantry, artillery, and fieldworksNotable Point
A defensive layout lets artillery fire over the infantry line while concealed troops turn the wooded flank into a cavalry trap.
- 1:24:54Using obstacles to funnel an attacking forceChapter
A defensive setup uses an outer obstacle belt to channel attackers, an inner line to protect the guns, and a mobile reserve to create local superiority.
- 1:44:37Artillery siting as a siegecraft lessonNotable Point
A terrain survey treats artillery positioning as the decisive preparation for battle and links that habit to a judgment about forgotten siegecraft by World War I.
- 1:51:16Concentration, terrain, and the vulnerable extended lineChapter
An approach outside a fixed artillery arc links the warning against uphill attacks to the danger of an enemy force stretched into a long, exposed line.
- 1:58:43Pinning the centre while attacking both wingsChapter
A combined-arms plan fixes the centre, attacks opposite wings with infantry and cavalry, and converts flank pressure into artillery superiority.
- 2:27:24Pinning armies while rebuilding the next defenceNotable Point
American armies are kept penned in Philadelphia and Niagara while damaged forces are selectively reinforced to hold the next threatened position.
- 2:31:42Making an attacker cross the ground firstNotable Point
Waiting for the attacking force makes fatigue more important than the morale gain from early aggression.