Video

Check Campaign 27: UAD has updated & to Learn it's new ways I started another British Campaign

Study Check Campaign 27: UAD has updated & to Learn it's new ways I started another British Campaign, a Dr. Alex Clarke video from 29 Jul 2024, with 17 time notes. Topics include Battlecruisers, Force Structure, Naval…

Date
Runtime2:40:22
Guide points17 time notes

Time notes

  1. 0:16
    A campaign fleet overwhelmed by submarines

    The updated Ultimate Admiral campaign opens with Britain holding an unwieldy thousand-ship fleet and far more submarines than the game can comfortably sustain.

    Chapter
  2. 15:37
    Reading Royal Navy ship types through their names

    While deleting duplicate submarines, the names Andromeda, Royal Sovereign, Rodney, Forester, and Swift become examples of how Royal Navy naming traditions suggest a ship's expected type.

    Notable Point
  3. 22:13
    What mothballing a warship actually involves

    A brief aside explains that reserve ships are treated with strong insecticides and stripped of vulnerable fittings rather than simply tied up and abandoned.

    Notable Point
  4. 35:42
    Peacetime budgets versus a wartime-scale fleet

    A postwar funding cut leaves a huge British fleet unaffordable, showing how maintenance, training, research, and shipyard capacity compete for naval money.

    Notable Point
  5. 38:37
    A large dock is not the same as shipbuilding capacity

    A critique of the campaign economy distinguishes the largest hull a yard can accept from the total industrial capacity available across an empire.

    Notable Point
  6. 47:24
    Mothballing and scrapping to make a fleet affordable

    The campaign turns fleet reduction into a practical exercise: retire old capital ships, place regional forces in reserve, and weigh mothball savings against active readiness.

    Chapter
  7. 56:47
    Political control can frustrate naval strategy

    Unable to declare war despite a financial incentive to do so, the campaign highlights the tension between political decision-making, readiness, and operational plans.

    Notable Point
  8. 1:16:59
    Reserve fleets are normal peacetime force structure

    The campaign recovers financially by keeping only the forces needed for the likely German contingency active and placing much of the wider fleet in reserve.

    Notable Point
  9. 1:42:46
    Could a harsher naval treaty have broken the challengers?

    A game-driven counterfactual asks whether higher capital-ship and carrier allowances for Britain and America could have forced Japan and Italy into an unsustainable naval race.

    Chapter
  10. 1:47:37
    Treaty limits need credible enforcement

    Arms-control agreements restrain willing members only while they remain within a system able to enforce its rules.

    Notable Point
  11. 1:49:05
    Why routine British policing remains mostly unarmed

    The argument presented here is that keeping routine British police unarmed reduces pressure on criminals to carry guns, while armed specialists and military support provide higher levels of response.

    Notable Point
  12. 1:53:18
    Ammunition, firearm components, and body armour in Britain

    The treaty analogy leads to a practical discussion of British firearms controls: ammunition and pressure-bearing components receive close attention, while body armour remains available to buy.

    Notable Point
  13. 1:53:57
    QuestionWhy did Britain not develop the same gun culture as the United States?Answer

    The suggested explanation is that Britain lost most large predators before modern gun culture emerged, while later hunting focused more on birds and rarely required more than a shotgun.

    Q&A
  14. 2:08:43
    British shipbuilding capacity in the dreadnought race

    A short reflection on Britain building roughly a third of the world's dreadnoughts points to the industrial imbalance behind the Anglo-German naval race.

    Notable Point
  15. 2:15:04
    QuestionDid Britain's overwhelming campaign fleet accidentally frighten every opponent out of declaring war?Answer

    Yes. Even after extensive mothballing, an active fleet of 834 ships makes deterrence so effective that the campaign produces no final battle.

    Q&A
  16. 2:15:58
    Designing HMS Deterrence as a battlecruiser

    A heavy-cruiser replacement becomes a 45,000-ton battlecruiser after a design process balancing armament, range, protection, stability, and crew demand.

    Chapter
  17. 2:33:19
    Ordering a battlecruiser class for a balanced fleet

    The campaign closes with an order for 24 battlecruisers and a deliberately balanced future fleet of capital ships, cruisers, destroyers, and submarines.

    Notable Point