Video

Testing out my Spanish Dreadnought Designs

Study Testing out my Spanish Dreadnought Designs, a Dr. Alex Clarke video from 7 Jul 2023, with 13 time notes. Topics include Battleship Design, Dreadnoughts, Naval Gunnery.

Date
Runtime1:55:02
Guide points13 time notes

Time notes

  1. 1:54
    Reimagining Dreadnought with triple 14-inch turrets

    A game design exercise asks what HMS Dreadnought might look like with triple 14-inch turrets, more speed, and a deliberately modernised secondary battery.

    Chapter
  2. 9:17
    Repairing a Spanish dreadnought design

    A flawed game-generated Spanish capital ship becomes a practical discussion of balanced guns, armour, machinery, and displacement.

    Notable Point
  3. 18:15
    Firepower, numbers, and effective range

    The first simulated battle shows why a broadside and numerical advantage can overwhelm individually formidable ships before close-range weapons matter.

    Chapter
  4. 30:15
    A modern Spanish battleship and national design identity

    Repairing a 1940 Spanish battleship opens a discussion of protection, radar, machinery, and why generic German-looking components obscure national design traditions.

    Notable Point
  5. 40:08
    Why speed cannot offset a heavy-gun range deficit

    A Spanish force with a three-knot speed edge still faces a losing approach because British 18-inch guns can engage from roughly 20 kilometres farther away.

    Notable Point
  6. 45:53
    Why dreadnoughts should not close like pre-dreadnoughts

    The simulation repeatedly closes the range when the ships were designed to exploit long-range heavy-gun fire.

    Notable Point
  7. 54:03
    The Colossus and the limits of maximum battleship design

    A deliberately absurd 400,000-ton design tests how armour, huge guns, torpedoes, and machinery interact when practical limits are ignored.

    Notable Point
  8. 1:07:40
    How Colossus would reshape a naval arms race

    The counterfactual moves beyond combat power to ask how a 400,000-ton British battleship would force American design and canal infrastructure to respond.

    Notable Point
  9. 1:10:41
    Building an Italian 1920 battleship

    A second design pass explores an Italian-style 1920 battleship through belt layout, hull form, secondary guns, ammunition, and weight balance.

    Chapter
  10. 1:30:41
    Torpedo range, fire control, and ammunition endurance

    The Italian-Spanish trial becomes a discussion of fighting around torpedo range, local control, secondary hits, and ammunition capacity.

    Notable Point
  11. 1:42:27
    QuestionWas the Polish Grom class close to the destroyer the Royal Navy wanted?Answer

    Broadly yes: it was close to an export Tribal in size and general-purpose intent, though its armament details differed from British preferences.

    Q&A
  12. 1:44:25
    QuestionWho would win: three España-class battleships or SMS Kaiser?Answer

    The Spanish force would probably win, but likely at a severe cost, with multiple España-class ships sunk, crippled, or left unserviceable.

    Q&A
  13. 1:46:11
    QuestionHow would a Spanish Vittorio Veneto-type battleship affect Second World War naval strategy?Answer

    It could redirect British capital ships and procurement, but Spain's weak escorts and harbour defence would leave the battleship vulnerable to submarine ambush.

    Q&A