Video
Rome is Won, What Carthage does now the Romans are Really Annoyed! Rome Total War 2, April 2023
Study Rome is Won, What Carthage does now the Romans are Really Annoyed! Rome Total War 2, April 2023, a Dr. Alex Clarke video from 8 May 2023, with 21 time notes. Topics include American Civil War, Ancient Military…
Time notes
- 12:16Sappers create breaches before the assaultNotable Point
The assault on Rome uses sapping to collapse several wall sections before missile troops, infantry, and cavalry exploit the openings.
- 22:40Why Roman accounts of their enemies need scrutinyNotable Point
A brief warning against taking Roman descriptions of opposing peoples at face value introduces a useful rule of ancient source criticism.
- 32:48Why spear formations need protected flanksNotable Point
A cavalry attack illustrates that spearmen can resist a mounted threat from the front yet become vulnerable once they are surrounded.
- 39:44Why surrendering the high ground compounds a tactical mistakeNotable Point
Repeated enemy failures to occupy a hill let Carthaginian cavalry and infantry begin their attacks from the stronger position.
- 52:56Carthage's army was broader than the game rosterNotable Point
Missing high-end infantry and archers show how a faction roster can impose artificial weaknesses on a historically more varied Carthaginian army.
- 56:33Food, fuel, water, and waste set ancient city limitsNotable Point
A criticism of settlement caps becomes an explanation of how supply and sanitation, rather than intellectual capacity, governed urban growth.
- 1:06:16Concentrate for battle, maneuver while dispersedNotable Point
The campaign's scattered fronts prompt a concise distinction between dispersing forces for movement and concentrating them for combat.
- 1:27:19Why targeting the commander can unravel an armyNotable Point
Repeated attacks on exposed generals show the value of disrupting command and morale, while the game's rapid routs require a realism caveat.
- 1:31:25Naval rivals, ports, and control of a trade routeNotable Point
The campaign targets the stronger Roman naval faction first, then values control of both ends of a trade route and access to another port.
- 1:33:35Why national warning systems need redundancyNotable Point
An uneven mobile-alert test prompts a discussion of siren removal, false-message risks, and the value of retaining more than one warning channel.
- 1:43:55Urban defenses channel attackers into kill zonesNotable Point
A city defense shows how walls, restricted approaches, infantry, and cavalry can combine to funnel a missile-heavy attacker into a kill zone.
- 2:04:00Recoverability matters as much as winning a battleNotable Point
A winnable battle is declined because the expected losses would be harder to replace than the cost of waiting through a siege.
- 2:16:19Roman missile doctrine versus Carthaginian cavalry strengthNotable Point
A force-composition comparison contrasts Roman infantry's pre-charge missiles with cavalry as a stronger arm of the Carthaginian army.
- 2:26:33Phoenician infantry in the hoplite traditionNotable Point
A close look at the unit models connects Phoenician infantry with hoplite-style shields, spears, sidearms, and solid line service.
- 2:30:27Nero's fiddle as an enduring historical mythNotable Point
The familiar image of Nero fiddling while Rome burns is treated as an allegorical story whose cultural life exceeds its evidential certainty.
- 2:32:38Carthage's heavy warships versus the game rosterNotable Point
A gameplay complaint becomes a correction: historical Carthage fielded large, capable warships beyond the triremes available in Rome: Total War.
- 2:35:16Roman adaptation through captured technologyNotable Point
Rome's ability to copy and improve what it captured is framed as a source of imperial strength rather than a sign of weakness.
- 2:45:33Defensive success does not guarantee strategic progressNotable Point
After a series of defensive victories, protecting existing territory has displaced the offensive action required by the campaign objective.
- 2:58:16QuestionIf the Union had invaded Canada during the American Civil War, how might Britain have responded?AnswerQ&A
Britain would reinforce Canada and likely use amphibious raids; breaking the Union blockade could restore Confederate trade and supplies, changing the war's balance.
- 3:06:43QuestionCould twelve lightly armed cruisers sensibly be sent against eight battlecruisers and destroyers?AnswerQ&A
Only an urgent mission, such as disrupting the Formosa invasion, or powerful torpedoes could justify it; light guns alone left the cruisers badly mismatched.
- 3:15:40Secure Italy, remove Rome, then turn eastNotable Point
The closing campaign plan links territorial consolidation, technological rivalry, revenue, defensive economy, and attacking an opponent along its weaker axis.