Video
Check Campaign: UAD has updated & to Learn it's new ways I started another British Campaign
Study Check Campaign: UAD has updated & to Learn it's new ways I started another British Campaign, a Dr. Alex Clarke video from 13 Nov 2023, with 16 time notes. Topics include Fleet Basing, Naval Logistics, Naval…
Time notes
- 0:49Using a British campaign to test the revised ship designerChapter
A fresh British campaign isolates changes in Ultimate Admiral: Dreadnoughts before the Austro-Hungarian campaign resumes.
- 5:16An early battleship exposes stability and armament tradeoffsChapter
A pre-dreadnought-style design balances 12-inch guns, a six-inch secondary battery, torpedo defense, armor, speed, and the revised stability calculation.
- 11:27Distributing a fleet for global presenceNotable Point
New battleships are divided among Scapa Flow, Gibraltar, Singapore, and Bombay to turn imperial bases into a worldwide presence network.
- 16:52QuestionWas Tirpitz a better battleship than HMS Vanguard?AnswerQ&A
No. Vanguard was the more efficient and technically advanced design, while Germany's post-First World War maritime constraints limited what its industry could produce.
- 18:23Balancing transport capacity, research, training, and fleet readinessNotable Point
The campaign budget prioritizes transport capacity, technology, and crew training while rushing light cruisers to create presence before a war begins.
- 20:19Port capacity limits where capital ships can be basedNotable Point
A pair of battleships has to be moved when local tonnage limits cannot support them, showing that possession of a port is not the same as useful basing capacity.
- 32:31Why aircraft carriers would greatly complicate the gameNotable Point
Adding carriers would require modeling aircraft design and development as well as ships, creating a much larger technical problem than submarines.
- 36:53QuestionWhy start with no ships instead of accepting an initial fleet and expanding it?AnswerQ&A
The harder start allows more historically plausible player designs and avoids keeping strange AI-generated ships.
- 37:34A Spanish Queen Elizabeth-based battleship proposal dies unbuiltNotable Point
A brief aside recalls a Spanish battleship design based on the Queen Elizabeth class that was intended for British construction but was blocked before the Spanish Civil War ended the project.
- 39:21Procurement delay leaves navies fighting with yesterday's forceNotable Point
Lengthy debate over the perfect design can outlast the crisis that justified it or leave equipment unavailable when crisis becomes war.
- 42:18QuestionIs it better to have many adequate platforms than only a few very good ones?AnswerQ&A
Often, yes. A larger adequate force can absorb losses far better than a small elite force and is more likely to be available in useful numbers.
- 48:24Tiger's paper strengths were undermined by logisticsNotable Point
The Tiger tank becomes a case study in bespoke parts, inconsistent batches, weak design control, and the operational cost of unnecessary complexity.
- 1:04:36Cruiser trials expose a research-gated stability problemChapter
Refitting Brisbane and trying several new cruiser hulls produces extreme roll, pitch, weight, and gun-placement penalties that only later research seems able to solve.
- 1:14:30The automatic torpedo-boat design confirms the stability problemNotable Point
Even the game's own automatic torpedo-boat design has severe pitch and roll, showing that the problem is not merely an eccentric player layout.
- 1:29:18QuestionAre you worried about China seizing Singapore?AnswerQ&A
Not particularly: Singapore has three battleships and three light cruisers, while allied Indonesia is being heavily reinforced to add regional depth.
- 1:32:23Triple-expansion engines narrow, but do not solve, the stability problemNotable Point
A battleship refit becomes workable with triple-expansion machinery, but a later cruiser remains badly unbalanced, leaving the basic-engine calculation as a plausible rather than complete explanation.