A state controlling vast territory should possess more parallel building capacity than the interface allows. The campaign's 280,000-ton maximum yard size appears to support only about three equivalent construction loads, treating the largest individual yard as a limit on total imperial throughput. A global maritime power should have many distributed yards able to build and refit ships simultaneously, even if only a few can accept the largest hulls. The criticism separates slipway size from aggregate industrial capacity, both of which constrain fleet expansion in different ways.
Notable Point · 1:50:16-1:50:58
A global empire should have more distributed shipyard capacity
The game's aggregate construction limit is criticized for underrepresenting the number and size of yards available to a sprawling empire.