Several speculative variants make the design choices visible: a 21-knot version, a larger 27-knot version, and a preferred 24-knot compromise. The game scenario has to be moved to 1916 to unlock triple turrets, while the rest of the fit uses technology appropriate to the earlier period. Orion and Queen Elizabeth provide historical reference points for testing when the Royal Navy might adopt the arrangement. The design choice turns on what speed, hull size, and development path the navy would accept to obtain the new mounting.
Chapter · 6:26-10:32
Three triple turrets and the speed trade-off
A game-aided design comparison tests 21-, 24-, and 27-knot battleships built around three triple 14-inch turrets.