The game makes Vipers erratic: they can overwhelm a target or accomplish little unless watched closely. Their best attacks come when they deliberately approach a flank or the stern. Those maneuvers exploit the same defensive gaps found in Colonial warships, while equivalent omissions in Cylon designs seem especially strange for an artificial intelligence facing a fighter-heavy enemy. An advanced force needs layered, all-round defence instead of assuming that an attacker will approach its strongest guns.
Notable Point ยท 17:02-18:46
Viper tactics exploit gaps in ship defence
Vipers are inconsistent in the game, but their flanking and rear attacks underline the cost of leaving gaps in a warship's defensive arcs.