The game's simultaneous fires and flooding prompt an example from USS Johnston's last stand. The destroyer was flooding so heavily that, for a brief period, incoming water helped check the fires. Flooding remained a mortal danger, but in that moment one form of battle damage temporarily limited another. The example shows how fire and flooding can interact aboard a badly damaged warship.
Notable Point · 1:31:38-1:32:02
USS Johnston: when flooding briefly checked the fires
A damage-control sequence prompts a stark USS Johnston example in which incoming water briefly helped suppress fires during the destroyer's last stand.