Steaming toward the enemy's shell splashes is described as a classic wartime response to incoming fire. By changing the range while the opponent is correcting its aim, the target may induce an overcorrection and move away from the next calculated fall of shot. In this simulated action, closing is also forced by a sensor problem: the British design can outrange its opponent but cannot detect it at the same distance. The manoeuvre trades the protection of range for a chance to obtain a firing solution. Fire control, observation, and ship handling all shape the decision.
Notable Point ยท 27:11-28:21
Steaming into the fall of shot
A gunnery manoeuvre uses rapid closing movement to complicate an opponent's range corrections, even though it sacrifices distance.