The siege battle opens with criticism of the attacker's sapping tunnels and a rush to get the exposed Iberian infantry inside the defenses. Numidian archers perform well, but the decisive imbalance comes later when spearmen face cavalry at roughly four to one. A useful anti-cavalry troop type cannot overcome that numerical disadvantage by itself. The enemy general dies, and the remaining Numidian cavalry is eliminated before the siege force is cleared. The sequence is a game example of how force ratios, positioning, and unit matchups can outweigh a nominal counter.
Notable Point · 1:34:42-1:44:12
Four-to-one cavalry superiority breaks the Numidian siege
A siege breakout shows why even spearmen struggle when cavalry outnumbers them four to one.