Notable Point · 37:08-42:10

Research and shipyard capacity govern fleet renewal

The campaign pauses new construction while repairs, research priorities, and shipyard expansion shape the next building decision.

Notes

Thirty-one ships are under repair, none are in refit, and no new hulls are under construction. The next building programme waits for a new hull and improved turret technology. Research priorities include machinery, turret mechanisms, torpedo systems, manoeuvre warfare, gunnery training, and reconnaissance rather than one isolated wonder weapon. Shipyard expansion also matters because repairs and future construction compete for industrial capacity. These game systems show that fleet renewal depends on technology, yards, repair demand, money, and timing rather than design preference alone.