The simulated ship is repeatedly ordered to keep its distance and use its range advantage. The game's distant view makes the opposing battleship appear as a small speck, giving a more realistic impression of long-range naval combat. Even after extra deck protection and reinforced bulkheads, the outcome again turns on a magazine hit. The closing counterfactual presents a six-gun, 18-inch Agincourt modernized for the Second World War as a dangerous predator. Its immense shells and magazines also make the consequences of a successful hit severe, so range and protection reduce risk without removing it.
Notable Point ยท 2:36:47-2:47:05
Range advantage cannot remove magazine risk
The final trials show why a long-range advantage still depends on avoiding close action and surviving magazine hits.