Loss is an ordinary condition of war rather than automatic evidence that a fleet design has failed. A force built on the assumption that every important platform will survive is likely to collapse when combat produces the unexpected. Planners should first add depth where ships are most exposed and therefore most likely to be lost. They must also identify critical nodes whose disappearance would disable the wider system and provide alternatives for those functions. Redundancy is therefore a deliberate source of operational resilience rather than wasted capacity.
Notable Point · 2:01:58-2:03:19
A wartime fleet must be designed to lose ships
A force that assumes nothing will be lost becomes brittle; planners need replacement depth for exposed units and backups for systems whose failure would stop the fleet.