Q&A · 7:17:35-7:18:31

Why ironclads would suit a naval combat game

Shorter engagement ranges and a wider variety of naval powers make the ironclad era an appealing setting for a warship game.

Question

Where would an early ironclad fit in World of Warships, and would negative tiers be needed?

Short answer

A separate ironclad game would work better, using the existing mechanics at historically more suitable ranges and drawing on the era's diverse fleets.

Notes

A separate ironclad game could begin with HMS Warrior and extend through ships such as the Lord Nelsons. Existing World of Warships mechanics provide a starting point for that proposal. Its map sizes would also better match the engagement ranges of these earlier vessels. More powers operated ironclads and pre-dreadnoughts than later battleships, giving the game a broad choice of fleets.