Q&A · 6:47-7:25

Why simulated hit rates are not historical averages

Equipment choices such as radar can change UAD's accuracy results, so one simulated action should not be read as a historical hit-rate benchmark.

Question

Does UAD produce higher hit rates than historical naval gunnery achieved?

Short answer

Not necessarily; equipment choices such as radar can change the simulation, so one battle's accuracy should not stand in for historical rates.

Notes

UAD does not necessarily produce hit rates above historical figures. Features such as radar let the player change the model's conditions, so the comparison depends on how the scenario is configured. Equipment choices can therefore separate a simulated result from the conditions of a historical action. One battle's output is a poor benchmark for real-world fleet gunnery.