Ultimate Admiral is used to test an idea and work out whether a proposed warship can be built within the design constraints. The resulting ship is then programmed into an adapted version of Harpoon for battle simulations. The first tool explores whether the machinery, armour, and weapons can fit, while the second explores how the completed design might fight. The on-screen battles are design experiments rather than complete historical verdicts on the ships involved.
Notable Point ยท 2:38:02-2:38:31
Two simulation tools answer different questions
Ultimate Admiral is used as a design sandbox before the resulting ship is transferred into a modified Harpoon model for combat testing.