Notable Point · 11:30:34-11:54:32

Why commanders should delegate routine forward fighting

A captain and a general expose themselves in the game, prompting criticism of poor delegation and the use of success to justify risky command habits.

Notes

A captain advancing into danger in Space Marine 2 prompts the objection that this work belongs to lieutenants, sergeants, or corporals. The criticism returns when a general walks into another hostile area. Successful individual heroics are rejected as sufficient proof that the habit is sound military practice. A guest qualifies the wider criticism by pointing to differences between fictional chapters, keeping the argument about command behaviour separate from a universal description of Space Marines.