After weight reductions, the simulation fits two 14-inch triple turrets, eighteen 4-inch guns with a twelve-gun broadside, torpedo tubes, and a 28-knot top speed. The six-gun arrangement looks balanced in the game, yet it underuses the central advantage of triple mounts. A Royal Navy design would probably add a third turret aft to reach nine main guns, then adjust armour or displacement to carry it. Secondary guns and torpedoes also consume the remaining margin. This remains a counterfactual judgment shaped by the game's hull and placement limits.
Notable Point · 12:50-16:38
Six guns versus the historical nine
The workable simulation carries six 14-inch guns, but a Royal Navy triple-turret design would probably seek a nine-gun broadside.