Notable Point ยท 36:08-37:35

One ship is not the same as a fleet

A one-on-one duel lets the player focus on one hull, while fleet combat exposes the harder problem of coordinating multiple ships.

Notes

Switching from a fleet action to a duel between two third rates changes the player's task. The duel depends much more directly on human maneuvering because fleet-level artificial-intelligence randomness no longer dominates the action. The earlier battle distributed attention across a formation and forced some control to be delegated. The comparison distinguishes individual ship handling from fleet command and creates a cleaner test of sailing-warship geometry.