Notable Point · 53:23-55:29

From anti-torpedo defence to closing weapons

The move to all-big-gun ships did not eliminate the need for smaller weapons: four-inch guns answered torpedo craft, while six-inch guns offered a way to finish larger opponents.

Notes

The episode traces a tactical problem from pre-dreadnoughts into the dreadnought era. Heavy guns could fight at long range, but small craft might be hard to see and hit among wave tops, so four-inch batteries remained useful against torpedo attackers. Tiger's six-inch guns addressed a different requirement by adding damaging fire against enemy battlecruisers during the closing phase. That extra power came with a sharp risk because effective six-inch range was also torpedo range. The simulated loss of Tiger to one fortunate torpedo makes the tradeoff concrete and helps explain why capital ships carried torpedoes of their own.