Enemy torpedoes are allowed to chase small, manoeuvrable destroyers at long range, a poor use of a finite weapon. Once the launchers are empty, the heavy cruisers advance as the battle line without facing the same concentrated underwater threat. The sequence shows how ammunition state and timing can matter as much as nominal armament. This simulated tactic illustrates threat exhaustion and the protective work of a screen without representing any particular historical action.
Notable Point · 31:04-34:09
Exhausting the enemy's torpedoes before closing
Destroyers draw long-range torpedo attacks so that heavy cruisers can close after the opposing torpedo force has spent its ammunition.