The secondary battery is a major reason the campaign's battlecruisers can operate so aggressively. Their speed lets them catch opposing cruiser forces, while rapid-firing six-inch guns provide enough volume to attack destroyers and other smaller combatants. That combination makes the ships more than capital-ship hunters inside the simulation. The comparison shows that a fast capital ship's usefulness against a screen depends on secondary armament and fire rate as well as its largest guns.
Notable Point · 25:38-25:52
Six-inch guns give battlecruisers an answer to screens
The battlecruiser force combines speed with rapid-firing six-inch guns intended to overwhelm enemy cruisers and destroyers.