Alpha's 15-inch guns outrange the opponent's battery by about four kilometres, and radar fire control improves the design's ability to exploit that margin. Holding roughly 35 knots prevents the slower battleship from closing except through a lucky hit or a change in course. Long-range shell angles then disable two enemy main turrets before the opposing ship can answer effectively. The damage display also separates structural loss from flotation, showing a badly battered vessel that remains afloat in the simulation. The game trial demonstrates the combined effect of sensors, speed, range, and plunging fire. It does not establish an exact historical result.
Notable Point · 1:20:49-1:24:25
Radar, speed, and plunging fire make the range doctrine work
The second Alpha trial turns the design argument into a tactical demonstration by combining a four-kilometre range margin, radar fire control, and 35-knot speed.