The video shifts from whether fighters can reach a battlefield to whether they can keep operating after they arrive. Dominion War and Clone Wars-style engagements can last for days, outlasting a fighter's initial ammunition and mechanical readiness. Even a warp-capable fighter may travel too slowly to join the fleet when required, making carriage aboard a faster Galaxy-class ship useful in some circumstances. Once carriers are on station, later waves can self-deploy to them and use their repair, rearming, and support capacity without every fighter having occupied hangar space during transit.
Chapter · 4:13-5:34
Long battles turn carriers into sustainment systems
Self-deployment solves only transit; in fights lasting days, fighters still require nearby rearming, repair, and follow-on support to keep generating sorties.