The simulation explores the gunnery and ranging problem posed by a narrow, bow-on target. A narrow aspect can make range estimation harder, even though errors may fall long or short along the target's line of advance. A ship can steer slightly off the line so its guns remain trained while the hull avoids presenting a full broadside. The value of an all-forward arrangement therefore depends on practical manoeuvre and firing arcs as well as the position of the turrets on a plan.
Notable Point · 20:20-23:50
Keeping all-forward guns on target while manoeuvring
A ship does not have to point straight at an opponent: an off-angle approach can retain the battery's bearing while presenting a narrower target.