Q&A · 3:53:25-3:54:19

Building a task group from ships of different weapon eras

A mixed gun-and-missile fleet can assign positions by weapon range, although the fictional setting's ship builds limit the analogy.

Question

How should pre-missile and missile-era ships fight together in a fictional fleet?

Short answer

Assign positions according to weapons and range, with older armament outside and missile ships farther in, while accounting for the setting's magical ship builds.

Notes

A task group would be organised around which ships carry missiles and which use older weapons. One proposal places the conventionally armed ships in an outer ring, with missile ships closer in because their weapons can reach farther. The amount of modern equipment introduced by Type II rigging is left uncertain. A second response stresses that the effective ship build matters because the visible ships are cosmetic and magical.