The game cruiser has twelve 9.2-inch guns, eight 4.5-inch guns, and sixteen torpedoes in four quadruple launchers. It is intended to keep its opponent at long range. Automatic loading in the game is used to stand in for the roughly six-rounds-per-minute mechanized rate discussed for 9.2-inch guns. That combination of rate of fire and range is offered as a possible British response to Alaska. The earlier build explicitly exceeds the treaty-cruiser challenge's displacement, so this is a separate large-cruiser exercise. It does not demonstrate that the imagined ship would defeat an Alaska at sea.
Notable Point ยท 10:55:13-10:56:32
The British mechanized 9.2-inch cruiser as an Alaska answer
The game uses automatic loading to approximate a proposed mechanized 9.2-inch battery, described as a possible British answer to Alaska.