A North American battle suggests an in-game expedient: use cheap cavalry sacrificially while keeping line infantry intact for later operations. The game's weak Native American infantry does not match their real historical effectiveness. The opposing force then collapses because a mostly militia army has poor morale within the game. A broader historical judgment follows that Britain remained interested in cavalry while producing poor cavalry during the Napoleonic period. The passage keeps campaign mechanics and unit balance separate from claims about actual forces.
Notable Point ยท 1:55:29-1:57:49
Historical limits of the land-battle mechanics
An effective game tactic is separated from the historical record of Native American infantry, militia morale, and British Napoleonic cavalry.