Notable Point · 1:00:12-1:03:33

Using fall of shot to control gunnery range

Turning toward short salvos and away from long ones helps a damaged ship disrupt the enemy's range solution while exploiting longer-ranged six-inch secondaries.

Notes

The fall of each enemy salvo becomes a cue: turn toward shots that land short and away from those that land long, changing the range before the next solution settles. The manoeuvre must be balanced against the American ship's own aiming, so course changes ease once its guns are working. Its six-inch secondaries also reach farther than the opponent's 5.4-inch battery, while the enemy begins to exhaust its ammunition. Manoeuvre, ammunition endurance, and secondary-battery range help the damaged ship control a constrained engagement.