Chapter · 2:21:27-2:28:19

Fog should enable a massed torpedo attack

Fog should let several torpedo-boat divisions close unseen and concentrate on a battleship, but the in-game attack disperses before most boats can fire.

Notes

In the scenario, fog is supposed to conceal several torpedo-boat divisions until they reach a short launch range. Some boats screen the battle line, while three attacking divisions receive orders to concentrate on the Russian battleship. Heavy seas make the tiny craft visibly unstable, adding a platform problem to the tactical plan. Only one division presses the attack while the others wander or default to screening, so the Russians defeat the boats in detail before most launch. The battle demonstrates the concentration and command demands behind torpedo tactics, but the game's AI does not reproduce historical behavior reliably.