The players decide to attack Czechoslovakia despite their earlier uncertainty about a wider war. Romania also enters the conflict. A later check identifies a level-seven enemy fort as an obstacle to the advance. Its attack penalty is described as roughly 100 percent, a game modifier that explains the difficulty of the assault.
Notable Point · 2:23:46-2:35:07
War with Czechoslovakia encounters a level-seven fort
An attack on Czechoslovakia also brings Romania into the war, while a level-seven enemy fort frustrates the attackers.