Notable Point · 1:33:55-1:35:55

Concentrating fleet tonnage for naval invasions

Preparing several naval invasions shows how local tonnage, fleet composition, and repair priority support an amphibious campaign without guaranteeing success.

Notes

A force of fast battleships, a heavy cruiser, light cruisers, and destroyers is concentrated around an invasion objective, and its repair priority is raised to keep that combat power available. The campaign gives the operation only a 46 percent chance of success despite about 353,000 tons being present against a stated requirement of 93,000 tons. A second invasion receives only a 51 percent chance with roughly three times its required tonnage. Within the game's model, meeting the displayed tonnage threshold does not guarantee amphibious success.