A battle group built around four Artemis battlestars, with a pair of Manticores filling the remaining capacity, is extremely effective. The battlestars can engage threats from any direction while bringing fighters and missiles. That success exposes a structural weakness in the game's force design. The first ship with genuinely broad combat coverage should not have to be the principal capital unit, since smaller escorts ought to provide credible all-round fire at lower cost and in greater numbers.
Notable Point ยท 12:07-13:43
Four Artemis battlestars expose a force-design imbalance
A battle group of Artemis battlestars is powerful because they have all-round fire, but that strength points to a weakness in the rest of the fleet.