Ultimate Admiral: Dreadnoughts handles the British design like a conventional broadside battleship. With its main battery concentrated forward, the ship could steam more directly toward an opponent and present a narrower target. The AI exposes it at a traditional battleship angle, so the visualization understates the tactical consequence of the turret arrangement. The game can model the hull while misrepresenting how its layout would be used in battle.
Notable Point · 14:02-14:46
An all-forward battery changes the tactical geometry
The all-forward British design could approach on a narrower angle than the simulation AI permits. The game therefore has a visible tactical limitation.